That being said where the Rocket League staff are concerned there doesn’t seem to be any evidence of a real desire or necessity to further monetise something that is by their own admission already self-sustainable. Rocket League Director Scott Rudy spoke recently on the subject in an interview with Variety:

“We didn’t even really think about it from a financial perspective. We have enough new players each month to sustain the game, frankly. It’s more about having a short-term experience that engages with players all across the spectrum. I’m a big believer in the one-more-turn compulsion – this idea that, well, I’m only one game away from getting my next tier, so let’s go again.” “I mean, hey, they’re all cosmetics. No impact on gameplay whatsoever. We even let the premium players pay keys to move up a few tiers. If you want the crazy hat, you can just go, man. It doesn’t really matter, you know?”
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